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Blitz Tower Defense

Randy Martinez's submission for the GaymerX Dev Game Jam.

This is my first game jam game. I did it at the 2015 GaymerX Dev Game Jam. I used the Unreal Engine 4 including art and audio assets. I based it off the provided tower defense demo and modified it heavily for fast addicting gameplay inspired by one of my favorite tower defense games - Bloons Tower Defense 3. I tried adding support for the Tobii EyeX Eye tracker device but couldn't get it working in time. I was intending to have the gold drops be picked up with your eyes. I am continuing to work on it in my spare time to add eye tracking support and polish it more!

To play:

You start off with 500 gold that lets you buy towers. Click on one of the blocks in the center of the map to buy one.

There are three types of towers:
a cannon that tracks and shoots a single enemy
a flamethrower (will eventually be a goo thrower) that slows down enemies but doesn't damage them
an arrow launcher that shoots straight and pierces through enemies, destroying any enemy it touches.

You win the game if you survive through all the waves.
You lose the game if three spheres make it to your base.

Credits:
Epic: Unreal 4 Engine,
Tower Defense Demo,
Art Assets (UI, gold coins, sounds.)

Tobii for their awesome EyeX controller
Bloons Tower Defense for the inspiration

More information

Published1 year ago
StatusIn development
PlatformsWindows
AuthorRandy Martinez
GenreStrategy
TagsTower Defense, unreal-engine
Player countSingleplayer

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Click download now to get access to the following files:

RandyTowerDefenseSubmission_No_Eyetracking.zip 131 MB